This guide goes into plenty of detail about Carthaginian strategies, uniques and how to play against them. This guide goes into plenty of detail about Chinese strategies, uniques and how to play against them. 91 ratings. The simple problem is too much strength - you can fairly effortlessly get strength bonuses of +6, +8 or +10, and can go as high as +12. Combined they’d make an incredibly well rounded, in depth, but also useful at a glance guide. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Portugal is a rich maritime civ, excellent at exploration and with some great scientific potential. . This guide has a section for each Civ, divided into tricks, hidden features and clarifications. Here, I detail Zulu strategies and counter-strategies. The civ's start bias, if it has one. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. This guide is divided into multiple sections explaining how best to use and play against this specific civ. These guides are no longer updated. This guide goes into plenty of detail about Spanish strategies, uniques and how to play against them. Kongo is a wealthy cultural behemoth with huge cities. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. Following this guide requires the Gathering Storm expansion. Here, I detail Malian strategies and counter-strategies. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. This guide goes into plenty of detail about Arabian strategies, uniques and how to play against them. Every civ has interesting lesser-known tricks and features. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Every civ has interesting lesser-known tricks and features. Greece has a good start, very strong culture and is one of the game's easier Civs to understand. 28 ratings. Rise and Fall Expansion. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Introduction. The Mayans use religion and science together to achieve their aims. Zigzagzigal's Guides - Great Commanders/Rulers of China Links: Japan Ottomans Persia China Japan - Tokugawa While Hojo Tokimune's Japan is incredibly versatile, Tokugawa. Zigzagzigal's Guides - Russia (R&F) by Zigzagzigal Russia brings life and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. France has two bonuses to tourism that work in different ways, making them one of the strongest Civs around at cultural victories and a great introductory Civ for such a route. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. How to bypass the 2K launcher. Rise and Fall Expansion. Babylon is a tough civ to master due to their unorthodox civ ability. This is fantastic. R5: This Tier List is based on Zigzagzigal's guides for Sid Meier's Civilization VI you can find on Steam, as well as some info he gave to me personally. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. 76 ratings. Award. Sumeria is all about starting strong. This guide goes into plenty of detail about French strategies, uniques and how. Tricks are interesting and/or unusual things you can do with a civ's uniques or starting bias. Sid Meier’s Civilization VI – Zigzagzigal’s Guides – Mapuche (GS) 36 -. Here, I detail Khmer strategies and counter-strategies. Terminology used in this guide and not in-game is explained here. Spain offers unpredictability and mid-game strength to the Civ 5 player. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. 38 ratings. . The Ottomans have advantages in nearly every aspect of warfare. Following this guide requires the Gathering Storm expansion. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Incans concentrate on building very large cities and focus on easily-defended rough terrain. Zigzagzigal's Guides - Portugal (GS) By Zigzagzigal. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. To play as Indonesia, you must have the Khmer and Indonesia Civilization and Scenario Pack. Conclusion. . With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. The Outline details the mechanics of how the civilization’s unique features work and what their start bias is if they have one. You can try scouting around for a few turns before settling your capital in order to maximise your potential number of cities, or else avoid the risk by settling right away. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guide to Carthage (BNW) Introduction Note: Carthage requires the Gods and Kings expansion. They are no longer updated and have not been kept up to date with patches released since Gathering Storm. Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. Following this guide requires the Gathering Storm expansion. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Here, I detail Phoenician strategies and counter-strategies. Our home is one of mountains and plains, of grasslands and deserts, of. Zigzagzigal's Guide to Songhai (BNW) By Zigzagzigal. 218 ratings. Here, I detail Scythian strategies and counter-strategies. These guides are no longer updated. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. From my play-testing, Ethiopia is a dominant faith-based civilization, so long as it has access to lots of hills and mountains. Terminology used in this guide and not in-game is explained here. Remember that in addition to letting naval units pass, Canals also provide an impressive +2 production adjacency bonus to Industrial Zones. 43,454 views. Terminology used in this guide and not in-game is explained here. This guide goes into plenty of detail about Polynesian strategies, uniques and how to play against them. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Introduction. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. Introduction. Unlike most other Civs that work best at domination, Japan is less restricted to a particular era making them more able to adjust around other Civs' strengths. Pre-Rise and Fall content packs. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. They are no longer updated and have not been kept up to date with. Every civ has interesting lesser-known tricks and features. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. With a mighty Unique Unit and effective economic bonuses, Arabia can push towards either domination or diplomacy. Zigzagzigal [author] Apr 23, 2021 @ 2:43pm. Zigzagzigal's Guides - France (GS) От Zigzagzigal. Sweden is best at cultural victories and strong at diplomatic ones as well. Introduction. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. Civilization V Achievement guide. This guide explains the basics of each civ in the game, including: The civ's icon. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Always settle on or near rivers if you can as the Khmer, as the rewards are great. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. . A general strategy. 127 ratings. Russia is spectacular at religious victory and can score an early victory without ever having to start a war. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. These guides are no longer updated. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. . The Ottomans have advantages in nearly every aspect of warfare. 535K subscribers in the civ community. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Khmer are best at cultural and religious victories. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal [author] Oct 20, 2017 @ 12:57pm. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. 170 ratings. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. This guide goes into plenty of detail about Indian strategies, uniques and how to play against them. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guide to Germany (BNW) By Zigzagzigal. Unlike when leading Mongolia, Kublai Khan when leading China has to see trade routes to completion. Introduction. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. By speed bonuses, a strength bonus is works on cities, fast-healing Spears and a happiness-giving Bank, Persia takes out a site of the irritants of war in a rather singular playstyle. This guide goes into plenty of detail about Russian strategies, uniques and. The "Other Guides" section of every Vanilla guide has links to every other. 101 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 135 ratings. 2. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Domination is very effective for Spain. These guides are no longer updated. #1. Here, I detail Nubian strategies and counter-strategies. Pre-Rise and Fall content packs. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Here, I detail Mapuche strategies and counter-strategies. If their culture output is strong enough they can get Nationalism before you, they can form armies before you can form corps, giving as much as a 22-point advantage. Here, I detail Russian. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Germany. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. Following this guide requires the Gathering Storm expansion. Changes from the Autumn 2017 update relevant to Persia: - Immortals may now attack with melee, which avoids a -17 strength penalty against cities and lets them use bonuses from Siege Towers and Battering Rams. In the small chance you wanted to know, Zig is a steam user who has a very detailed guide with several recommended approaches for every civ (still not every leader unfortunately). Here, I detail Zulu strategies and counter-strategies. Award. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Work to generate plenty of Great People while maximising your Great Work slots and Sweden can deliver an impressive tourism and diplomatic favour output. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Note: This guide only covers content released prior to the Rise and Fall expansion. The removal of Oligarchy stacking has lessened the potential of Impi somewhat. Civ-specific tricks, secrets and clarifications (BNW)Zigzagzigal's Guides - Greece (Vanilla) by Zigzagzigal. Early warfare and early city development go hand-in-hand for the Aztecs, but accumulating luxuries can make them become an even greater threat later on. A few notes on Gran Colombia from Zigzagzigal's guide that might not be immediately obvious: The ability to promote & move on the same turn applies to Rock Bands and Apostles as well, which is a very handy boost if you're going for a tourism or religious victoryZigzagzigal's Guides - America (GS, all additional content). The "Other Guides" section of every Vanilla guide has links to every other. This guide is divided into multiple sections explaining how best to use and play against this specific civ. In this chapter of Civilization 6 game guide you will find useful information about Russia. 40,133 views. The key difference is that Cyrus is better during wars. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. From /u/Zigzagzigal:This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. I ended up wanting to go Shoshone lol. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Introduction. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Award. These guides are no longer updated. 3. Zigzagzigal's Guide to Japan (BNW) By Zigzagzigal. The Ottomans have advantages in nearly every element of the domination game. 3. Some interesting points worth noting: The Ottomans should seek to start a war early on - use Catapults with help from Ibrahim's Serasker promotion for strong damage against cities, Archers to deal with enemy units and Heavy Chariots to capture. Note: This guide requires the Rise and Fall expansion. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Award. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Russia (Vanilla) By Zigzagzigal. 77 ratings. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Pre-Rise and Fall content packs. As such, they can make unpredictable opponents. Rome has powerful early-game warfare, and a strong ability to develop newly founded or conquered cities quickly, helping to contribute to the war effort or anything else you wish sooner. Problem is, there seems to be no unifying theme. Your charm will establish indestructible alliances with the strongest leaders of. Thank you for this excellent guide (s). The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Introduction. Award. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. This guide goes into plenty of detail about Oriental strategies, uniques and select to play. That's why I don't like talking about build orders and the like; it's not particularly fun. 2. But add the +5 strength from Comandante Generals, the bonus strength from certain retired ones, and the massive strength. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Ours is a realm of iron and gold; of military might and opulent palaces. Following this guide requires the Gathering Storm expansion. 114 ratings. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Civ Summaries (GS) By Zigzagzigal This guide introduces all the civs in the game with a quick rough outline of how to play as them,. Favorite. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The bonus for having fewer of a district than the average is now 40% instead of 25%. I'm trying to avoid guides this time!Sid Meier's Civilization VI - Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). This guide goes into plenty of detail about Siamese strategies, uniques and how to play against them. Here, I detail strategies and counter-strategies for Byzantium. Introduction. Introduction. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. This guide goes into plenty of detail about Danish strategies, uniques and how to play against them. The civ's uniques. This guide goes into plenty of detail about English strategies, uniques. These guides are no longer updated. All wall types have also been buffed to offer more outer defences. Zigzagzigal's Guides - Māori (GS). You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. Pre-Rise and Fall content packs. Persia - Nader Shah. 59 ratings. Tricks are interesting and/or unusual things you can do with a civ's uniques or starting bias. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. Here, I detail Polish strategies and counter-strategies. Introduction. Here, I detail Phoenician strategies and counter-strategies. but he places way too much importance on a civ's unique aspects, even if theyre basically worthless, like in his civ 5 sweden guide he had this huge section on caroleans when really caroleans arent that much better than just generic. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Kongo forgoes most of the religious game in order to become a tall-building cultural behemoth. Here, I detail Mapuche strategies and counter-strategies. Here, I detail Spanish strategies and counter-strategies. . It is a tile improvement unlocked with Craftsmanship, grants +1 Culture and +1 Faith, and gives +2 Appeal to adjacent tiles. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is. Award. Here, I detail Dutch strategies and counter-strategies. Following this guide requires the Gathering Storm expansion. Aiding you in your endeavour is quite possibly the game's strongest economy. A general strategy. Pre-Rise and Fall content packs. These guides are for those with the Rise and Fall expansion, but not Gathering Storm. Following this guide requires the Gathering Storm expansion. Nader Shah plays very similarly to Cyrus - get Bronze Working quickly, track down iron, upgrade Warriors to Immortals, rush a neighbour, use gold from internal trading to maintain/upgrade units. This guide goes into plenty of detail about Venetian strategies, uniques and how to play against them. Their choice of leader allows them to slow down scientific civs without war, generate lots of tourism early or use their cultural advantages for peaceful conquest! Here, I detail French strategies and counter-strategies - for both of. Gaul overwhelms enemies with sheer. Rise and Fall Expansion. The "Other Guides" section of every Vanilla guide has links to every other. 2. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Award. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong. . ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) are inclined. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. These guides are no longer updated. Following this guide requires the Gathering Storm expansion. Rise and Fall Expansion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Scythia sweeps across the map with a huge, fast army and can pick apart enemies with rapid speed. Zigzagzigal's Guide to Babylon (BNW) by Zigzagzigal. It has strong culture generation, but lacks advantages to tourism generation. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. You can also use the River Goddess pantheon to make those quickly-built riverside Holy Sites add both +2 housing and +2 amenities. Here, I detail Dutch strategies and counter-strategies. Zigzagzigal's Guide to England (BNW) By Zigzagzigal. Zigzagzigal's Guides - Byzantium (GS) By Zigzagzigal. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Arabia (Vanilla) By Zigzagzigal. Note: This guide only covers content released prior to the Rise and Fall expansion. Zigzagzigal's Guide to Zigzagzigal's Guides. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 17,077 views. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. After the ancient era when your War Carts. You get +2 immediately from unlocking Shipbuilding. Zigzagzigal's Guides - China (Vanilla) by Zigzagzigal If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Civ Summaries (BNW) By Zigzagzigal This guide introduces all 43 Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. Pre-Rise and Fall content packs. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. For those that replace generic things (Unique Units, Buildings and Districts) only the differences between the unique unit and the generic one are listed. These guides are no longer updated. This guide goes into plenty of detail about Zulu strategies, uniques and how to play against them. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guides - Kublai Khan for China and American Persona Packs. Here, I detail strategies and counter-strategies for Byzantium. g. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Khmer - Rework. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Here, I detail Swedish strategies and counter-strategies. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 3. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. 217 ratings. 42 ratings. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Zigzagzigal's Guides - Brazil (GS) by Zigzagzigal An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. Assyria is the world leader at the art of beelining - getting a technology early by only picking up technologies required for it - and is the scourge of scientific players. Zigzagzigal's Guides - Nubia (GS) by Zigzagzigal. - Districts in general are 10% cheaper. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. The "Other Guides" section of every Vanilla guide has links to every other. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This guide goes into plenty of detail about Egyptian strategies, uniques and how to play against them. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Hello everyone. Likewise, he had been co-emperor (a junior ruler) many years. These guides are no longer updated. Zigzagzigal's Guides - America (Vanilla) by Zigzagzigal. 392 ratings. If you like reading they're highly. 23,103 views. Terminology used in this guide and not in-game is explained here. This guide is divided into multiple sections explaining how best to use and play against this specific civ. ago. France offers a wonder-heavy route to cultural victory and can effectively slow down scientific civs without needing to go to war. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Introduction. Terminology used in this guide and not in-game is explained here. These guides are no longer updated. The Aztecs are an almighty fighting force. Both Cyrus and Nader Shah excel in warfare, but there is a fair amount of distinction in the details. Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. 127 ratings. This guide goes into plenty of detail about Swedish strategies, uniques and how to play against them. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. A lot of things, like a lot. Here, I detail Nubian strategies and counter-strategies. Following this guide requires the Gathering Storm expansion. 71 ratings. These guides are no longer updated. Work to generate plenty of Great People while maximising your Great Work slots and Sweden can deliver an impressive tourism and diplomatic favour output. By land or by sea, the Ottomans dominate the renaissance era.